Posts Tagged ‘Technology’
Software: SketchUp, 3dsmax, ArtCAM, Match3
Material: Plywood 10*10*1 sm
Challenges: Create a tile with your own drawing using cnc machine
The idea was to create a panel of Soviet hruschovka with its typical inhabitants.
DESIGN PROJECTIn the beginning, the base unit with clear dimensions in the sketchpUp was designed, exported to 3dsMax, where entourage and staffing – curtains, grandfather, cat and flower were added. Later, the model was exported to stl.
model from scetchUp
PREPARING WAYTo create a tile it was necessary to prepare a path for bits in the CNC machine. The path consists of two parts: draft and finish. Rough removes large masses, has a big step, but it works roughly. Pure has a smaller step on all axes, but takes much more time. When creating a path, you need to upload a file stl, specify the thickness of the material, and also the bit for the finishing and roughing path, then in the final path, you can choose the way to create the picture in the last step: one-way, two-way, radial and ect.
PROCESS OF MILLING
Neuro-technologieswithin the Technologies class we visited the amazing space opposite the LABA space, where scientists investigate the features of the human mind and consciousness by special devices, including software of mobile phones.
The picture demonstrates my level of mindfulness and concentration, which is evidently about 0. It’s pretty funny, because if you strain, the level grows noticeably and you can `blow up the barrel` (like in a computer game). Being a cheerful and tired nature, it was hard for me
Thus, wearables are being designed to improve not just physical health but mental well-being as well. Meditation apps in tandem with consumer EEGs like InteraXon’s Muse aim to help users build concentration and self-regulation skills. Even general-purpose fitness wearables are starting to include mental health and training applications. Jawbone (through its subsidiary BodyMedia) has secured patents that consider physiological and contextual factors. These are also systems that focus on improving learning and skill acquisition across the extended workforce through online interactive platforms and cognitive simulation models. Human capital-intensive organizations such as AT&T and Accenture, and start-ups such as Applied Cognitive Engineering, are developing multiple applications in the area, and securing relevant intellectual property rights.
Thanks Ivan Mitrofanov for oportunity of amazing space visiting )