within the Technologies class
we visited the amazing space opposite the LABA space,
where scientists investigate the features of the human mind and consciousness
by special devices, including software of mobile phones.
The picture demonstrates my level of mindfulness and concentration, which is evidently about 0. It’s pretty funny, because if you strain, the level grows noticeably and you can `blow up the barrel` (like in a computer game). Being a cheerful and tired nature, it was hard for me
Thus, wearables are being designed to improve not just physical health but mental well-being as well. Meditation apps in tandem with consumer EEGs like InteraXon’s Muse aim to help users build concentration and self-regulation skills. Even general-purpose fitness wearables are starting to include mental health and training applications. Jawbone (through its subsidiary BodyMedia) has secured patents that consider physiological and contextual factors.
These are also systems that focus on improving learning and skill acquisition across the extended workforce through online interactive platforms and cognitive simulation models. Human capital-intensive organizations such as AT&T and Accenture, and start-ups such as Applied Cognitive Engineering, are developing multiple applications in the area, and securing relevant intellectual property rights.
Thanks Ivan Mitrofanov for oportunity of amazing space visiting )